CONCEPTS
01/11
After our long hiatus, Unspecified Studio is back! Although it doesn't look like much, our team is working hard to keep our momentum going. We've onboarded new artist and developers to help us better create an amazing game for our amazing community. What drives us? The mission, the goal, and our passion for game development.
Here are some updates on the games so far:
Our artist are all developing characters and NPCs and we have put those assets to our top priority for this upcoming week. We want to focus on making playable characters and making sure our art style is low poly due to the complexity of the project and the time frame we are working with.
You can see some of our concept sketches! I'm so excited to see our vision come to life.
Our dev team has started working on things such as camera rotation, camera lock on, reputation systems, dialogue system, and importing assets to Unity.
Can we get some love for our team?
I hope next week we can start showcasing the game coming together and seeing where we can go from here!
Cathy Ly