LOTS OF WORK
01/26
We are slowly getting back into things. All of our team members work on this project part time. They are all either in school or have full time jobs, and sometimes even trying to management school, a job, and this project! I'm so proud of the work that everyone's been doing and I love seeing where the project is going.
Our goal is to have something relatively completed for Game Developer Conference in March. We won't be presenting anything but we want to be able to show the progress we've been making. It's slow, but it's something. Game Developer's Conference, I'm hoping to learn a lot and take a lot back with me.
Anyways, back to our updates. Our programmers were limited this week but we've seen amazing work through our emotion tracking, combat camera, and our main menu!
Our artist have been extremely flexable with our needs and have completed our player character! Our enemy is being developed and dialogue is being further worked on. They have been doing extensive research on every intracate detail. Follow us on our social media to hear more about how to level up your prop design.
It's been a really crazy journey but I can't wait to show you guys our vision for our game.
Until the next one!
Cathy Ly